Our Design Engineers work with computer-based design software, build prototypes and work closely with Concept and Verification Engineers. Get to know our colleagues Gunter Lehmann and Alexander Hradetzky: Gunther talks about his job in our video and Alexander answers our questions in an interview.
Overview: Tasks & Requirements
As a Design Engineer, you are responsible for the schematic design of machines, structures and systems. You are part of a product design team. You will work with computer-based design software or build prototypes, for example, in the area of semiconductor package design. The goal of your work: To continuously improve products, eliminate procedural flaws and solve production problems.
Your tasks consist of:
- Developing new products or working on the further development of existing products
- Creating product drawings
- Coordinating the test lab and the evaluation of the data
- Looking for and procuring test tools and material
You have the following skills:
- Graduate engineer in mechanical, precision or electrical engineering/electronics
- Knowledge of design tools (e.g. CAD, Inventor)
- Good knowledge of English
- Analytical and solution-oriented
- Good insight into the feasibility of the task at hand
- Cost aware
- Result oriented
Alexander Hradetzky, Design Engineer in Villach
I translate the needs of the Concept Engineers from the abstract functional description into a concrete circuit.
For this I use either one of the hardware description languages, such as VHDL or Verilog, or draw the circuit diagram directly. I spend a large part of the day either working on a circuit, thinking about a new task, or optimizing an idea or testing it out using simulation. Of course I also work as a team with the other Design Engineers. We often discuss a circuit design together and think through potential problems and opportunities for optimization.
I also work closely with both the Concept Engineer about his specifications, or I discuss the feedback of the Verification Engineer, who’s downstream from me.
The challenge is in implementing the specifications of the Concept Engineers.
Depending on the requirements, the circuit should
- occupy as little space on the chip,
- be as fast as possible
- and also as energy efficient as possible.
Occasionally, there are routine solutions. However, it is always ideal to find an individual solution to every problem - which is one reason why this job is so creative.
This takes imagination and a certain degree of mental flexibility. For me it helps to think my way into the circuit and to actually visualize what I program abstractly.
Trial and error is part of my everyday life. However, if the circuit works on the first try, naturally, it’s a highlight! The same is true once a new, hard-to-implement solution in the simulation actually runs just the way I’d imagined.
Actually, there’s nothing I don’t like - except perhaps tight deadlines. Sometimes, I would be glad if I had a bit more time to work even more thoroughly... but working under time pressure is part of the job and it often provides new and interesting ideas.
I studied electronics at the University of Applied Sciences in Villach and then immediately started in Design Engineering. Some of my colleagues have a background in computer science, so in our team we nicely complement each other. Since there are always new challenges and opportunities for specialization in design engineering, it’s never boring for me.